[BUG / related to others]: Create trains & tracks cannot be wrapped into AE2 spatial cells
zyxkad opened this issue ยท 1 comments
Describe the Bug
I'm trying to use Applied Energistics 2's spatial IO port
to wrap create trains to implement cross dimension train traveling, since create mod itself only support the trains move between the nether and overworld (I need to move the train cross other mods dimension, such as Ad Astra's space station).
However, when I using spatial IO to wrap the trains, there are some problems happend:
- The track won't be wrapped correctly, it would left in the normal dimension and some invisible block will be put into the
spatial space
. - Assembled train entity cannot be teleported into the
spatial space
Reproduction Steps
- Build a AE2 spatial pylon area
- Build tracks inside the area, and place a train station
- Build a train on the track and assemble it
- Put a spatial cell into the spatial IO port, and trigger it with a redstone signal
- The normals blocks and the train station will be wrapped into the spatial space, but train tracks and train will leave themselves alone.
Expected Result
The tracks, trains, and any blocks and entities inside the spatial pylon area should be wrapped into the spatial cell.
Screenshots and Videos
No response
Crash Report or Log
No response
Operating System
mac OS 13.5 (22G74)
Mod Version
0.5.1d
Minecraft Version
1.19.2
Forge Version
43.2.14
Other Mods
- appliedenergistics2-forge-12.9.5
Additional Context
I don't really know what caused the track won't be cloned, but the train is invincible (it actually disappeared for a tick, but it then went back for some reason idk, command such as /tp
, /kill
won't work on it either, it's should be a huge issue)