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Train Stopping Bug

GamerLmc opened this issue ยท 1 comments

commented

Describe the Bug

Whether the train works past the issue, or completely new assembly, after a distance, the train will stop if any players are riding on a seat on it. No errors are sent server-side on the console or client-side, there is no drops in performance, and modifying shape of train doesn't change the issue. The issue consistently happens multiple times in a row, and seems to be the same distance, with position not mattering.

Reproduction Steps

  1. Assemble or operate any train
  2. Ride the train

Expected Result

Train should continue driving on the track, with no permanent stopping if any players are riding or driving.

Screenshots and Videos

Video of Bug Occurring:
https://github.com/Creators-of-Create/Create/assets/145518149/52f77b6e-5ac0-44b3-9d36-664abd4b4fe4

Crash Report or Log

No response

Operating System

Windows 11

Mod Version

0.5.1c

Minecraft Version

1.19.2

Forge Version

43.2.23

Other Mods

Client:
image

Server:
image

Additional Context

Nothing extra to comment, except the bug continually repeats at similar distances and modifying rails has no effect on occurred position.
[Sorry for the poor quality video, the game and server are running at a higher quality, but had to smoosh the video to upload]

commented

Better Chunk Loading Mod incompatibility within config.
LazyChunkLoading reacts too slowly to player movement changes. Disabling this feature fixes the problem.