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Chute interaction crashed my server.

FieryXJoe opened this issue ยท 0 comments

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Describe the Bug

It seems that dropped items on a chute do not decay. A player on my server made a cobble gen that was making more cobble than it was consuming. The cobble built up on the chute until there were 35,000 items on it (pocket math says this took 5 hours) and crashed the server.

Reproduction Steps

  1. Make some machine that drops items on a chute and doesn't use them all
  2. Leave running
  3. Items never decay

Expected Result

I understand the logic of not wanting backed up items to decay on a chute if this is intentional but they should decay like normal or relatively normal (2x or 3x timer).

Screenshots and Videos

No response

Crash Report or Log

No response

Operating System

Windows 11 (Best guess, its a bisecthosting server)

Mod Version

0.5.1c

Minecraft Version

1.19.2

Forge Version

43.2.14

Other Mods

Enigmatica 9 Pack

Additional Context

The chunks were loaded with ftbchunks. Maybe this behavior doesn't happen with a player in the room or chunks loaded some other way.