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Visual Bug with Mechanical Belts

PinkLasagna03 opened this issue · 13 comments

commented

Describe the Bug

Take a look at the videos, this occurs even when all other mods are disabled. Sometimes the belts dont move at all, or this weird copper/green part is rendered. The kinetics of the belt still works. For some reason, when Oculus is installed and shaders is enabled, this bug doesn't occur.

Reproduction Steps

  1. install forge
  2. install create
  3. make a mechanical belt and power it

Expected Result

No visual bugs

Screenshots and Videos

Minecraft.Forge_.1.20.1.-.Singleplayer.2024-02-14.23-43-32.mp4
Minecraft.Forge_.1.20.1.-.Singleplayer.2024-02-15.15-16-36.mp4
Minecraft.Forge_.1.20.1.-.Singleplayer.2024-02-15.15-43-31.mp4
Minecraft.Forge_.1.20.1.-.Singleplayer.2024-02-15.18-34-27.mp4
Minecraft.Forge_.1.20.1.-.Multiplayer.3rd-party.Server.2024-02-19.00-21-17.mp4

Crash Report or Log

https://pastebin.com/zWr2xUAp

Operating System

Windows 10

Mod Version

0.5.1f

Minecraft Version

1.20.1

Forge Version

47.2.0

Other Mods

No response

Additional Context

No response

commented

Just updated to 24.1.1 and started experiencing the same issue.

commented

I have this exact same issue. Belts are working, but don't look like they are moving. I tried with Oculus/ shaders and without and still get this issue. Tried with mods, and vanilla with just create.

commented

I have this exact same issue. Belts are working, but don't look like they are moving. I tried with Oculus/ shaders and without and still get this issue. Tried with mods, and vanilla with just create.

@Spinsz What GPU do you have?

commented

I have this exact same issue. Belts are working, but don't look like they are moving. I tried with Oculus/ shaders and without and still get this issue. Tried with mods, and vanilla with just create.

@Spinsz What GPU do you have?

@PinkLasagna03 I have an RX6800 XT.

commented

I think this issue has to do with the latest AMD Adrenaline Drivers Update, before that update I hadn't had any issue. Perhaps the developers could find a fix?

commented

I think this issue has to do with the latest AMD Adrenaline Drivers Update, before that update I hadn't had any issue. Perhaps the developers could find a fix?

Hmm, I'll rollback the drivers and see if it changes. I'll definitely let you know.

commented

Hi, same problem here, i have a 6950xt, anyone found a solution?

commented

I'm also seeing this. Though I do find that reloading shaders (even though I don't have any installed) can kick the graphics into working properly. It seems like it's dependent on what angle I'm looking at a belt at, so I generally have mixture of odd-looking and sensible looking. I'm also getting a lot of lighting glitches - like the display on my stressometer being completely black, but that may be unrelated.

I have an AMD Radeon RX 5700 XT and I'm on AMD Adrenaline version 24.3.1.

Full version spec:

GPU - AMD Radeon RX 5700 XT - Primary/Discrete
VRAM - 8176 MB - GDDR6 1750 MHz
Driver Version - 23.40.27.01-240313a-401413C-AMD-Software-Adrenalin-Edition
AMD Windows Driver Version - 31.0.24027.1012
Direct3D API Version - 12.1
Vulkan™ API Version - 1.3.277
OpenCL™ API Version - 2.0
OpenGL® API Version - 4.6
Direct3D® Driver Version - 9.17.11.0260
Vulkan™ Driver Version - 2.0.299
OpenCL® Driver Version - 31.0.24027.1012
OpenGL® Driver Version - 24.03.231107_282afec
2D Driver Version - 8.1.1.1634
2D Driver File Path - /REGISTRY/MACHINE/SYSTEM/CurrentControlSet/Control/Class/{4d36e968-e325-11ce-bfc1-08002be10318}/0000
UI Version - 2024.0313.1608.2016
AMD Audio Driver Version - 10.0.1.30
Driver Provider - Advanced Micro Devices, Inc.
Windows Edition - Windows 10 Professional (64 bit)
Windows Version - 22H2

commented
commented

Try "/flywheel backend batching" the issue seems to be with flywheel.

commented

Try "/flywheel backend batching" the issue seems to be with flywheel.

I finally got time to play again tonight and tried this - instantly solved the graphical glitches, both for belts and the lightning glitches I was experiencing.

commented

Try "/flywheel backend batching" the issue seems to be with flywheel.

This makes all my mobs in the world invisible, but turning it off seems to fix it

commented

fixed in flywheel dev