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[1.18.2] Beacons below y=0 cannot turn chromatic compound into refined radiance

cubebotfan opened this issue ยท 3 comments

commented

Describe the Bug

Chromatic compound is supposed to instantly turn into refined radiance when thrown into a beacon beam.
When the beacon producing the beam is placed below y=0, it doesn't work.

Reproduction Steps

  1. Place beacon below y=0 (with beacon base and sky exposure)
  2. Throw chromatic compound into the beacon beam
  3. Nothing happens

Expected Result

Chromatic compound is supposed to turn into refined radiance when thrown into the beacon beam

Screenshots and Videos

2024-02-19_13 16 43

Crash Report or Log

No response

Operating System

Windows 11

Mod Version

0.5.1f

Minecraft Version

1.18.2

Forge Version

40.2.17

Other Mods

Issue persists when only create is installed

Additional Context

Chromatic compound and refined radiance seem to be a hidden items by default. The modpack I'm playing unhides them. It'd be nice if the code were updated to work with the cave update since I'd imagine it only needs 1 line of code to be changed.

commented

that is a modpack thing. you are in the wrong place

commented

All the modpack does is unhide and give recipes to the refined radiance items from create

The code for the refined radiance conversion process is from create does not work with beacons in negative y coordinates.
You can test this by doing /give @s create:chromatic_compound

commented

1 line change, I'll make a PR later today