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Machinery powered even when not connected?

TGMouse opened this issue ยท 6 comments

commented

I've got this issues where somehow my machines are powered even though I've unpowered them from my power source. And most times my stress-o-meter goes from 8% to 328%+

2021-01-04.00-35-13.mp4
commented

This issue has been marked as stale because it has been inactive for 3 weeks. It will be closed if it remains inactive for another 3 weeks.

commented

This issue has been closed since it has been inactive for 3 weeks since it was marked as stale.

commented

I've run into this, too. (1.16.4 with 1.16.3_v0.3a and1.16.3_v0.3b)

One on occasion, I remove a connection to a series of fans in a wash and smoke line, and the connective cogs, belts, etc. kept rotating. At first I thought that perhaps the water or campfires were reversing the motion (though the fans were mounted next to, not on top of the fires), but the animations for the washing and smoking were still visible indicating that the fans were running as they had been before.

Last night I was trying to optimize my waterwheels, and when I disconnected the water wheel from the network, the shaft kept turning. It was relatively isolated at that point, since I had a clutch separating it from the rest of the network, but the shaft, a belt, and the belt-connected cog kept spinning with no connection up or downstream, no appliances or generators. I didn't think to connect a stressometer to see how much energy was in the system. I think the issue was there before the items were removed, though, because my system's stress percentage went up when I finished optimizing my wheels to add 33% more SU.

There are other times that I can't recall in detail, but it was always when removing items from the middle of a system. As noted above, the issue may have been created before breaking the chain, but was only noticed at that time. It could also be that it was created during previous disassembly/assemblies, though.

Removing the spinning parts and replacing them fixes the issue. I didn't pay attention to which part exactly stopped the behavior in each case, though.

commented

Looks like this might be the same thing noted in #319 and #514.

commented

I have run into this issue as well. A system I tried to remove from the network by breaking a shaft kept spinning, even though that one shaft was the only connection to power it had.
I found that the source of my "infinite spinning" was caused by one chain drive in a line of 4.
Once I broke that one block, everything stopped and I could replace it and resume a balanced system without the exploit.

I could replicate following steps in #514

commented

I have run into this issue as well. A system I tried to remove from the network by breaking a shaft kept spinning, even though that one shaft was the only connection to power it had.
I found that the source of my "infinite spinning" was caused by one chain drive in a line of 4.
Once I broke that one block, everything stopped and I could replace it and resume a balanced system without the exploit.

I could replicate following steps in #514

I completely destroyed my create system... and rebuilt it from nothing... still have the bug. I've even tried replacing every block one at a time and still have the bug. I've just accepted it for now until it gets fixed.