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Lag when looking at multiple moving contraption while using shaders

Karasbas opened this issue ยท 2 comments

commented

Describe the Bug

When I play the game normally, I experience an average framerate at around 70 FPS. However, when I looking at multiple moving conraptions (trains, waterwheels, windmills), FPS drops to 15-20. Tried it with different shaders (Complementary Reimagined, BSL), got simmilar results.
I heard that shaders disables Flywheel and seen a solution for Oculus\Iris. I am using OpriFine instead and game crashes when i am using oculus instead.

Reproduction Steps

1.Start a minecraft world using any shaders
2. build around 8 waterwheels
3. See framerate drops when looking at it
4.
...

Expected Result

Keeping stable FPS with shaders

Screenshots and Videos

No response

Crash Report or Log

No response

Operating System

Windows 10 Pro 22H2

Mod Version

0.5.1f

Minecraft Version

1.20.1

Forge Version

47.3.0

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Whar are they up to

Additional Context

No response

commented

Try using Oculus 1.7.0 and Embeddium 0.3.28... I always have issues with Optifine and Flywheel so try using those versions instead. Plus you should avoid using Optifine at all these days.

commented

flywheel disables itself with shaders