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I can't control the train

limikun opened this issue · 3 comments

commented

Description

When you try to control the train, you get an infinite right click and you can't control the train. It happens just by bringing a mouse pointer to a train controller. This happens only to trains.
제목 없는 동영상 - Clipchamp로 제작

Game Log

https://mclo.gs/lwsD37e

Debug Information

Client Info
Create:
	Mod Version: 0.5.1f
	Forge Version: 47.3.0
	Minecraft Version: 1.20.1

Graphics:
	Flywheel Version: 0.6.10-7
	Flywheel Backend: INSTANCING
	OpenGL Renderer: AMD Radeon (TM) Graphics
	OpenGL Version: 4.6.0 Core Profile Context 23.19.10.04.240321
	Graphics Mode: 그래픽

System Information:
	Operating System: Windows 11 (amd64) version 10.0
	Java Version: 17.0.8, Microsoft
	JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m
	Memory: 1018191592 bytes (971 MiB) / 4294967296 bytes (4096 MiB) up to 4294967296 bytes (4096 MiB)
	CPU: AMD Ryzen 5 7530U with Radeon Graphics @ 2.00 GHz; 6 cores / 12 threads on 1 socket(s)
	Graphics card #0: AMD Radeon (TM) Graphics (Advanced Micro Devices, Inc. (0x1002)); 512.00 MB of VRAM

Other Mods:
	YUNG's Better Dungeons: 1.20-Forge-4.0.4
	KumaAPI: 20.1.8
	Create Big Cannons: 5.5.1+mc.1.20.1-forge
	Alex's Mobs: 1.22.8
	Vampirism Integrations: 1.8.0
	GeckoLib 4: 4.4.7
	Minecraft Comes Alive: 7.5.18+1.20.1
	The Graveyard: 3.1
	YUNG's Better Ocean Monuments: 1.20-Forge-3.0.4
	Teamlapen Library: 1.10.9
	Library ferret: 4.0.0
	Weapons of miracle: 20.1.8.5.1
	Caelus API: 3.2.0+1.20.1
	Obscure API: 15
	Incendium: 5.3.5
	Rubidium (Embeddium): 0.7.1
	Waystones: 14.1.4
	Epic Fight: 20.8.5
	Ritchie's Projectile Library: 2.0.0-dev+mc.1.20.1-forge-build.182
	Citadel: 2.5.6
	YUNG's API: 1.20-Forge-4.0.5
	MixinExtras: 0.3.5
	epic simply swords: 19
	End's Delight: 2.4
	YUNG's Better Desert Temples: 1.20-Forge-3.0.3
	Ice and Fire: 2.1.13-1.20.1-beta-4
	Create: Steam 'n' Rails: 1.6.4+forge-mc1.20.1
	Balm: 7.3.6
	Terralith: 2.5.4
	Blueprint: 7.1.0
	YUNG's Better Nether Fortresses: 1.20-Forge-2.0.6
	Cloth Config v10 API: 11.1.118
	BuildPaste for Forge: 1.11.0
	The Twilight Forest: 4.3.2508
	Embeddium: 0.3.28+mc1.20.1
	Farmer's Delight: 1.20.1-1.2.4
	Alex's Caves: 1.1.4
	Simply Swords: 1.55.0-1.20.1
	TerraBlender: 3.0.1.7
	Ender's Delight: 1.0.3
	Biomes O' Plenty: 18.0.0.598
	Building Wands: 2.6.9-release
	Werewolves: 2.0.2.3
	Nether's Delight: 1.20.1-4.0
	LionfishAPI: 1.9
	Cataclysm Mod: 1.99.5
	Curios API: 5.9.1+1.20.1
	Godly Vampirism: 1.10.0
	Nullscape: 1.2.7
	Immersive Paintings: 0.6.7+1.20.1
	Better village: 3.1.0
	Better Third Person: 1.9.0
	betterchunkloading mod: 1.20.1-4.3
	YUNG's Better Strongholds: 1.20-Forge-4.0.3
	Cannibal Conundrum: 1.0.5-1.20.1
	WorldEdit: 7.2.15+6463-5ca4dff
	Twilight's Flavor & Delight: 2.0.12
	Ocean's Delight: 1.0.2-1.20
	Architectury: 9.2.14
	Alex's Delight: 1.5
	Vampirism: 1.10.9
	Cupboard utilities: 1.20.1-2.7
	L2 Library: 2.4.16
	Towns and Towers: 0.0NONE
	Delightful: 3.5.9
	YUNG's Better Mineshafts: 1.20-Forge-4.0.4
	Fruits Delight: 1.0.10
	Aquamirae: 6.API15
	Create Crafts & Additions: 1.20.1-1.2.4d
	YUNG's Better Jungle Temples: 1.20-Forge-2.0.5
	Cristel Lib: 1.1.5
Server Info
Create:
	Mod Version: 0.5.1f
	Forge Version: 47.3.0
	Minecraft Version: 1.20.1

System Information:
	Operating System: Windows 11 (amd64) version 10.0
	Java Version: 17.0.8, Microsoft
	JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m
	Memory: 1018191592 bytes (971 MiB) / 4294967296 bytes (4096 MiB) up to 4294967296 bytes (4096 MiB)
	CPU: AMD Ryzen 5 7530U with Radeon Graphics @ 2.00 GHz; 6 cores / 12 threads on 1 socket(s)
	Graphics card #0: AMD Radeon (TM) Graphics (Advanced Micro Devices, Inc. (0x1002)); 512.00 MB of VRAM

Other Mods:
	YUNG's Better Dungeons: 1.20-Forge-4.0.4
	KumaAPI: 20.1.8
	Create Big Cannons: 5.5.1+mc.1.20.1-forge
	Alex's Mobs: 1.22.8
	Vampirism Integrations: 1.8.0
	GeckoLib 4: 4.4.7
	Minecraft Comes Alive: 7.5.18+1.20.1
	The Graveyard: 3.1
	YUNG's Better Ocean Monuments: 1.20-Forge-3.0.4
	Teamlapen Library: 1.10.9
	Library ferret: 4.0.0
	Weapons of miracle: 20.1.8.5.1
	Caelus API: 3.2.0+1.20.1
	Obscure API: 15
	Incendium: 5.3.5
	Rubidium (Embeddium): 0.7.1
	Waystones: 14.1.4
	Epic Fight: 20.8.5
	Ritchie's Projectile Library: 2.0.0-dev+mc.1.20.1-forge-build.182
	Citadel: 2.5.6
	YUNG's API: 1.20-Forge-4.0.5
	MixinExtras: 0.3.5
	epic simply swords: 19
	End's Delight: 2.4
	YUNG's Better Desert Temples: 1.20-Forge-3.0.3
	Ice and Fire: 2.1.13-1.20.1-beta-4
	Create: Steam 'n' Rails: 1.6.4+forge-mc1.20.1
	Balm: 7.3.6
	Terralith: 2.5.4
	Blueprint: 7.1.0
	YUNG's Better Nether Fortresses: 1.20-Forge-2.0.6
	Cloth Config v10 API: 11.1.118
	BuildPaste for Forge: 1.11.0
	The Twilight Forest: 4.3.2508
	Embeddium: 0.3.28+mc1.20.1
	Farmer's Delight: 1.20.1-1.2.4
	Alex's Caves: 1.1.4
	Simply Swords: 1.55.0-1.20.1
	TerraBlender: 3.0.1.7
	Ender's Delight: 1.0.3
	Biomes O' Plenty: 18.0.0.598
	Building Wands: 2.6.9-release
	Werewolves: 2.0.2.3
	Nether's Delight: 1.20.1-4.0
	LionfishAPI: 1.9
	Cataclysm Mod: 1.99.5
	Curios API: 5.9.1+1.20.1
	Godly Vampirism: 1.10.0
	Nullscape: 1.2.7
	Immersive Paintings: 0.6.7+1.20.1
	Better village: 3.1.0
	Better Third Person: 1.9.0
	betterchunkloading mod: 1.20.1-4.3
	YUNG's Better Strongholds: 1.20-Forge-4.0.3
	Cannibal Conundrum: 1.0.5-1.20.1
	WorldEdit: 7.2.15+6463-5ca4dff
	Twilight's Flavor & Delight: 2.0.12
	Ocean's Delight: 1.0.2-1.20
	Architectury: 9.2.14
	Alex's Delight: 1.5
	Vampirism: 1.10.9
	Cupboard utilities: 1.20.1-2.7
	L2 Library: 2.4.16
	Towns and Towers: 0.0NONE
	Delightful: 3.5.9
	YUNG's Better Mineshafts: 1.20-Forge-4.0.4
	Fruits Delight: 1.0.10
	Aquamirae: 6.API15
	Create Crafts & Additions: 1.20.1-1.2.4d
	YUNG's Better Jungle Temples: 1.20-Forge-2.0.5
	Cristel Lib: 1.1.5
commented

Have you tried rejoining the world or restarting your game?

commented

Have you tried rejoining the world or restarting your game?

Yes, I've logged in more than 20 times

commented

do a binary search:

binary search is a way of finding a faulty thing amongst a lot of other things, without having to remove the things one-by-one. This is useful for finding a broken mod among hundreds of mods, without having to spend time testing the mods one-by-one.

The procedure is simple:

  1. Remove half of the existing things, and put them aside.
  2. Run the program / game.
  3. Does the issue still exist?
    If YES: Repeat from step 1 with the current things.
    IF NO: Swap out the current things with the ones set aside, and repeat from step 1.
  4. Repeat this process until the problematic thing/s have been found.