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Cannot Break Train Tracks in Creative Mode

ClackL-Gaming opened this issue ยท 1 comments

commented

Description

I accidentally placed a track in the wrong place, but now I can't break it, I'm on 1.20.1, Forge 47.3.0, and Create 0.5.1f. Extra info is that I placed the track near a villager house, as my train track loop goes around a village. I was trying to make a shortcut for future trains to speed up the train process, which was why I was making a track closer to the village than the first loop. I also tried placing regular minecraft blocks next to the track and then I couldn't break those either! For some reason, I can break all the other tracks like the switch to my siding just fine! Also, the errors in chat about the track is because sometimes it would let me break a piece of track, but it would break the turn that lead into my siding! If any of you can help, I would be extremely grateful!
2024-08-07_10 18 21 When I can't break the glitched track.
2024-08-07_10 18 30
When it does let me break a piece of glitched track.

https://github.com/user-attachments/assets/3416087f-91df-44e9-b0e4-9ba899dd0199 This is video proof of the glitch, just for some extra context/information

Game Log

https://mclo.gs/DcVCbMz

Debug Information

Client Info
Create:
	Mod Version: 0.5.1f
	Forge Version: 47.3.0
	Minecraft Version: 1.20.1

Graphics:
	Flywheel Version: 0.6.10-7
	Flywheel Backend: INSTANCING
	OpenGL Renderer: Intel(R) Iris(R) Xe Graphics
	OpenGL Version: 4.6.0 - Build 30.0.101.2079
	Graphics Mode: Graphics

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.8, Microsoft
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Memory: 1408014688 bytes (1342 MiB) / 4160749568 bytes (3968 MiB) up to 4294967296 bytes (4096 MiB)
	CPU: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz @ 2.42 GHz; 4 cores / 8 threads on 1 socket(s)
	Graphics card #0: Intel(R) Iris(R) Xe Graphics (Intel Corporation (0x8086)); 1024.00 MB of VRAM

Other Mods:
	MixinExtras: 0.3.2
	Kotlin For Forge: 4.11.0
	Valkyrien Skies 2: 2.3.0-beta.5
	Cloth Config v10 API: 11.1.106
	VS Eureka Mod: 1.5.1-beta.3
	Create: Copycats+: 2.1.2+mc.1.20.1-forge
Server Info
Create:
	Mod Version: 0.5.1f
	Forge Version: 47.3.0
	Minecraft Version: 1.20.1

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.8, Microsoft
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Memory: 1408014688 bytes (1342 MiB) / 4160749568 bytes (3968 MiB) up to 4294967296 bytes (4096 MiB)
	CPU: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz @ 2.42 GHz; 4 cores / 8 threads on 1 socket(s)
	Graphics card #0: Intel(R) Iris(R) Xe Graphics (Intel Corporation (0x8086)); 1024.00 MB of VRAM

Other Mods:
	MixinExtras: 0.3.2
	Kotlin For Forge: 4.11.0
	Valkyrien Skies 2: 2.3.0-beta.5
	Cloth Config v10 API: 11.1.106
	VS Eureka Mod: 1.5.1-beta.3
	Create: Copycats+: 2.1.2+mc.1.20.1-forge
commented

I also rejoined the world twice before writing this report, and at this moment I am restarting Minecraft to see if that will help at least a little bit. UPDATE: After rejoining the game, I was able to break all of the grass blocks I placed down! Still can't break the track though.