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Create overrides chest model resource pack

UmbralCosmos opened this issue ยท 1 comments

commented

Description

Minecraft 1.20.1

Chests Reimagined [Resource Pack] v1.5
Embeddium 0.3.31+mc1.20.1
Embeddium (Rubidium) Extra 0.5.4.3+mc1.20.1-build.121
[EMF] Entity Model Features 2.2.6
[ETF] Entity Texture Features 6.2.5
Create - Various versions

The problem I'm having is: with create mod installed, the changed model for the chest gets returned to base minecraft.

Create 1.20.1 0.5.1.d - Chest model unaffected

Create 1 20 1-0 5 1 d

Create 1.20.1 0.5.1.e - Chest model affected
Create 1.20.1 0.5.1.f - Chest model affected
Create 1.20.1 0.5.1.g - Chest model affected
Create 1.20.1 0.5.1.h - Chest model affected

2024-09-21_10 24 30

Game Log

https://mclo.gs/9eDcNT2

Debug Information

Client Info
Create:
	Mod Version: 0.5.1h
	Forge Version: 47.3.7
	Minecraft Version: 1.20.1

Graphics:
	Flywheel Version: 0.6.11-13
	Flywheel Backend: INSTANCING
	OpenGL Renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2
	OpenGL Version: 4.6.0 NVIDIA 537.13
	Graphics Mode: options.graphics.fancy

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.10, Azul Systems, Inc.
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8000M
	Memory: 1165836704 bytes (1111 MiB) / 2545942528 bytes (2428 MiB) up to 8388608000 bytes (8000 MiB)
	Total Memory: 27721568256 bytes (26426 MiB) / 34214961152 bytes (32616 MiB)
	CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz @ 2.59 GHz; 6 cores / 12 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce RTX 2060 (NVIDIA (0x10de)); 4095.00 MB of VRAM
	Graphics card #1: Intel(R) UHD Graphics (Intel Corporation (0x8086)); 1024.00 MB of VRAM

Other Mods:
	Entity Model Features: 2.2.6
	Entity Texture Features: 6.2.5
	MixinExtras: 0.3.5
	Rubidium (Embeddium): 0.7.1
	Embeddium: 0.3.31+mc1.20.1
	Embeddium Extra: 0.5.4.3+mc1.20.1-build.121
Server Info
Create:
	Mod Version: 0.5.1h
	Forge Version: 47.3.7
	Minecraft Version: 1.20.1

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.10, Azul Systems, Inc.
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8000M
	Memory: 1165836704 bytes (1111 MiB) / 2545942528 bytes (2428 MiB) up to 8388608000 bytes (8000 MiB)
	Total Memory: 27721568256 bytes (26426 MiB) / 34214961152 bytes (32616 MiB)
	CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz @ 2.59 GHz; 6 cores / 12 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce RTX 2060 (NVIDIA (0x10de)); 4095.00 MB of VRAM
	Graphics card #1: Intel(R) UHD Graphics (Intel Corporation (0x8086)); 1024.00 MB of VRAM

Other Mods:
	Entity Model Features: 2.2.6
	Entity Texture Features: 6.2.5
	MixinExtras: 0.3.5
	Rubidium (Embeddium): 0.7.1
	Embeddium: 0.3.31+mc1.20.1
	Embeddium Extra: 0.5.4.3+mc1.20.1-build.121
commented

This is caused by flywheel's instancing of chest models, in the future flywheel will allow you to configure what vanilla blocks you want to have instances