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[FEATURE] Persistent NBT data for item_application and deploying

abrossimow opened this issue ยท 0 comments

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Manual item application and deploying ignores an ingredient's NBT data (for the most part - display: name seems to be persistent already or baked in in MC?).

If NBT data was persistent through mentioned processes, this could allow for various gameplay additions:

  • applying dye to toolboxes, armors, concrete etc.
  • With third-party mods in mind: coloring chests/barrels with stored inventory information or NBT data like updates in compact_storage, storage_drawers etc.