Abnormal Attack Speed of "create:deployer" and the Bug of Retaining Attack Attributes When Removing Weapons[0.5.1.j]
duckgun13476 opened this issue · 0 comments
Description
These two bugs might have been reported before, but it seems they still haven't been fixed in the latest release.(create-1.20.1-0.5.1.j )
- It seems that after the deployer is given a weapon and attacks once, removing that weapon still retains the weapon's attack attributes for the deployer, even though it no longer holds the weapon.
The first attack ↑
The second attack with no weapon ↑
This seems to be an old bug, but it still has in create-1.20.1-0.5.1.j - When the deployer is in the dynamic structure below and in attack (fist) mode, it attacks at a quite high speed, which seems unreasonable.
- Two:'create:controller_rail' place like V and both railway tracks are directed towards the center.
- Use a lever to activate the two railway tracks and place a dynamic structure with a deployer.
Screenshot of abnormal attack speed.↑
Game Version : create-1.20.1-0.5.1.j
Reproduction Method : It can be reproduced in the game as described.
Game Log
Both of these bugs can be easily reproduced in the game.
Debug Information
No response