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Spinning animated contraptions make uneven and spotty circles

sauphle opened this issue ยท 0 comments

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Description

I was testing the radius of mechanical harvesters and ploughs on animated contraptions and I found that the circles are uneven and have blocks at spots that don't get harvested or ploughed. These spots are random and change spots when the contraption is turned on and off. The uneven circles and the weird dot seem to be related.

On my modpack (Facing where X goes up when I move forward)
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Just create and worldedit (facing where Z goes up when I move forward)
The farmland was made with the plough with that dot filled in.
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Chunk borders incase it's some weird chunk jank
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Using a plough I copied over the farmland and replaced it with red concrete. The numbers are how many ploughs I used. I copied over the farmland without thinking about the direction. Number 10 is actually symmetrical aside from the little dot
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Game Log

https://mclo.gs/w0YTwLR

Debug Information

Client Info
Create:
	Mod Version: 0.5.1j
	Forge Version: 47.3.22
	Minecraft Version: 1.20.1

Graphics:
	Flywheel Version: 0.6.11-13
	Flywheel Backend: INSTANCING
	OpenGL Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2
	OpenGL Version: 4.6.0 NVIDIA 560.94
	Graphics Mode: options.graphics.fancy

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.8, Microsoft
	JVM Flags: 10 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx16736m -Xms256m -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Memory: 1880549008 bytes (1793 MiB) / 4831838208 bytes (4608 MiB) up to 17548967936 bytes (16736 MiB)
	Total Memory: 20391940096 bytes (19439 MiB) / 34191908864 bytes (32594 MiB)
	CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz @ 2.99 GHz; 4 cores / 4 threads on 1 socket(s)
	Graphics card #0: Intel(R) HD Graphics 4600 (Intel Corporation (0x8086)); 1024.00 MB of VRAM
	Graphics card #1: NVIDIA GeForce GTX 1650 (NVIDIA (0x10de)); 4095.00 MB of VRAM

Other Mods:
	WorldEdit: 7.2.15+6463-5ca4dff
Server Info
Create:
	Mod Version: 0.5.1j
	Forge Version: 47.3.22
	Minecraft Version: 1.20.1

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.8, Microsoft
	JVM Flags: 10 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx16736m -Xms256m -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Memory: 1880549008 bytes (1793 MiB) / 4831838208 bytes (4608 MiB) up to 17548967936 bytes (16736 MiB)
	Total Memory: 20391940096 bytes (19439 MiB) / 34191908864 bytes (32594 MiB)
	CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz @ 2.99 GHz; 4 cores / 4 threads on 1 socket(s)
	Graphics card #0: Intel(R) HD Graphics 4600 (Intel Corporation (0x8086)); 1024.00 MB of VRAM
	Graphics card #1: NVIDIA GeForce GTX 1650 (NVIDIA (0x10de)); 4095.00 MB of VRAM

Other Mods:
	WorldEdit: 7.2.15+6463-5ca4dff