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Pulse repeaters sometimes stop working when large contraptions are rotated

potatomanz opened this issue ยท 2 comments

commented

Description

Pulse repeaters sometimes glitch and are set to 0 ticks like in the picture below:
2025-01-14_18 00 24

Game Log

https://mclo.gs/1EmpVOu (big modpack)
https://mclo.gs/Rujw3Nl (just the create mod)

Debug Information

Client Info
Create:
	Mod Version: 0.5.1j
	Forge Version: 47.3.0
	Minecraft Version: 1.20.1

Graphics:
	Flywheel Version: 0.6.11-13
	Flywheel Backend: INSTANCING
	OpenGL Renderer: NVIDIA GeForce GTX 1070/PCIe/SSE2
	OpenGL Version: 4.6.0 NVIDIA 566.36
	Graphics Mode: options.graphics.fancy

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.8, Microsoft
	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx8192m
	Memory: 3000783880 bytes (2861 MiB) / 5091885056 bytes (4856 MiB) up to 8589934592 bytes (8192 MiB)
	Total Memory: 13796372480 bytes (13151 MiB) / 17050791936 bytes (16254 MiB)
	CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz @ 2.21 GHz; 6 cores / 12 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce GTX 1070 (NVIDIA (0x10de)); 4095.00 MB of VRAM

Other Mods:
Server Info
Create:
	Mod Version: 0.5.1j
	Forge Version: 47.3.0
	Minecraft Version: 1.20.1

System Information:
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.8, Microsoft
	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx8192m
	Memory: 3000783880 bytes (2861 MiB) / 5091885056 bytes (4856 MiB) up to 8589934592 bytes (8192 MiB)
	Total Memory: 13796372480 bytes (13151 MiB) / 17050791936 bytes (16254 MiB)
	CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz @ 2.21 GHz; 6 cores / 12 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce GTX 1070 (NVIDIA (0x10de)); 4095.00 MB of VRAM

Other Mods:

No response

commented

2025-01-14_22 20 10
Reproduced the issue with just the create mod

https://mclo.gs/Rujw3Nl

commented

This appears to be it

[14Jan2025 22:27:58.876] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] so far so good
[14Jan2025 22:28:40.659] [Server thread/WARN] [net.minecraft.world.level.chunk.LevelChunk/]: Block entity minecraft:comparator @ BlockPos{x=61, y=123, z=-88} state Block{create:pulse_repeater}[facing=west,inverted=false,powered=false,powering=false] invalid for ticking:
[14Jan2025 22:28:40.802] [Server thread/WARN] [net.minecraft.world.level.chunk.LevelChunk/]: Block entity minecraft:comparator @ BlockPos{x=61, y=123, z=-88} state Block{create:pulse_repeater}[facing=west,inverted=false,powered=true,powering=false] invalid for ticking:
[14Jan2025 22:28:40.906] [Server thread/WARN] [net.minecraft.world.level.chunk.LevelChunk/]: Block entity minecraft:comparator @ BlockPos{x=61, y=123, z=-88} state Block{create:pulse_repeater}[facing=west,inverted=false,powered=false,powering=false] invalid for ticking:
[14Jan2025 22:28:46.074] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [System] [CHAT] [Debug]: Reloading all chunks
[14Jan2025 22:29:11.117] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: [Not Secure] bugged