Threshold Switches get wrong max items number from empty slots
LemoMew opened this issue ยท 4 comments
Description
When a slot of the container is empty, Threshold Switches think it can only hold 1 item at max.
Game Log
Debug Information
Client Info
Create:
Mod Version: 6.0.7
Mod Git Commit: e078b009b0b90dd5371429890e50be6f7d0a9ecd
Ponder Version: 1.0.63
NeoForge Version: 21.1.213
Minecraft Version: 1.21.1
Graphics:
Flywheel Version: 1.0.5
Flywheel Backend: flywheel:indirect
OpenGL Renderer: AMD Radeon RX 7800 XT
OpenGL Version: 4.6.0 Core Profile Context 25.6.1.250522
Graphics Mode: fancy
PojavLauncher Detected: false
System Information:
Operating System: Windows 11 (amd64) version 10.0
Java Version: 21.0.6, Azul Systems, Inc.
JVM Flags: 6 total; -XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmn2457m -Xmx16384m
Memory: 1927558240 bytes (1838 MiB) / 2583691264 bytes (2464 MiB) up to 17179869184 bytes (16384 MiB)
Total Memory: 668715936 bytes (637 MiB) / 2583691264 bytes (2464 MiB)
CPU: Genuine Intel(R) 0000 @ 1.61 GHz; 24 cores / 24 threads on 1 socket(s)
Graphics cards: none
Other Mods:
Server Info
Create:
Mod Version: 6.0.7
Mod Git Commit: e078b009b0b90dd5371429890e50be6f7d0a9ecd
Ponder Version: 1.0.63
NeoForge Version: 21.1.213
Minecraft Version: 1.21.1
System Information:
Operating System: Windows 11 (amd64) version 10.0
Java Version: 21.0.6, Azul Systems, Inc.
JVM Flags: 6 total; -XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmn2457m -Xmx16384m
Memory: 1927558240 bytes (1838 MiB) / 2583691264 bytes (2464 MiB) up to 17179869184 bytes (16384 MiB)
Total Memory: 668715936 bytes (637 MiB) / 2583691264 bytes (2464 MiB)
CPU: Genuine Intel(R) 0000 @ 1.61 GHz; 24 cores / 24 threads on 1 socket(s)
Graphics cards: none
Other Mods:
One wishful thinking: While the display would be nice to solve, the underlying max value would be really cool to be available with redstone comparators, so that we could configure a 0-14 range until the threshold switch turns on with 15 power.