Bugs I found in 1.18.2
Hiconel opened this issue · 2 comments
Describe the bugs
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The shaft from the alternator and electric motor only appear correctly when facing north.
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Connectors don't seem to update properly.
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The config values for the accumulator and wires don't change at all or not properly.
To Reproduce
Steps to reproduce the behavior:
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Place down alternator/electric motor
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When breaking and replacing a connector on an alternator/electric motor it doesn't transfer any power. Only after leaving and rejoining the world is it updated (or when grabbing the connector with the "Carry On" mod).
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The config values for the accumulator and wires don't change at all or not properly. If I want to change how much power can be tranfered and accepted I assumed that would be the place. I also tried to restart the game, with no change.
-> I access the config in game via the Create Config Menu.
Additional context
In the images you can see that the alternator/electric motor facing north has a shaft, while the other two don't. Also you can see that 0 fe/t are transfered, even though power is being generated (and there is still a lot of space left).
With the AE2 energy acceptor touching the alternator, it's working flawlessly.
for the shafts, you need to enable the FlyWheel renderer ( /flywheel backend instancing )
The connectors are known to have issues, will have to figure out why.