Connectors are buggy in 1.18.1
tungstonminer opened this issue ยท 7 comments
Describe the bug
Despite appearances, there is actually no power reaching the electric motor in this screenshot. The shaft exiting the motor is not spinning, nor is any power being consumed from the accumulator. And, wearing Engineer's Goggle, if I examine the motor itself:
To Reproduce
- Create some kind of setup where you provide power to an electric motor.
- Break the connector
- Replace the connector and re-connect the wire
At step 1, you will see that the motor receives power and spins as expected.
At step 3, you will see that the motor does not accept power anymore. In fact, nothing I do seems to make it possible for the motor to ever accept power on that side again, even breaking and replacing the motor. Adding a connector on another side works... until you break that connector and re-attach it.
Additional context
- Mod version: 20220420a
- Forge version: 39.1.2
- Create version: 0.4f
Not to be a pest, but would it be possible to back-port the fix to the 1.18.1 version of this mod? Due to the way CurseForge works, it's impractical for me to update the modpack to 1.18.2, so the best I could do without a fix is to warn my players to avoid the electrical system entirely... and that would be very sad!
Yes it would be possible, though It's not a priority for me right now. I'll reopen this ticket
To expand up on that... I've created a 1.18.1 modpack, Blocky Go Round, which has a matching server that's been up for some time now. I can't easily update either at this point. I would be very grateful if you could post an 1.18.1 version which includes this fix.
I'm still seeing this in version 20220420a, which is the most recent on CurseForge. Is CurseForge simply behind on its versions?
https://www.curseforge.com/minecraft/mc-mods/createaddition/files/3794929
Perhaps you are on 1.18.1?