Boiler heater is registered too early, causing crashes
TropheusJ opened this issue ยท 3 comments
The LIQUID_BLAZE_BURNER
heater is registered before the block is registered. Registered blocks are looked up in the registry, but since it's not registered yet, air is found. So when the heater is called, it gets air, checks for a property that doesn't exist on air, and the game crashes.
Fix is simple, move the heater registration after block registration (bottom of onInitialize).
@mrh0 Please look at this!
ye I ended up switching to resource locations for the fabric branch. Works like a charm.