Create Crafts & Additions

Create Crafts & Additions

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[1.19.2] Recipes not overridden with datapack

winnetrie83 opened this issue ยท 5 comments

commented

I'm using this mod in my modpack and for that i need to change some recipes.
Yet for some reason this mod won't accept any changes.
Haven't had this issue for any other mod i used yet.

For example the recipe: createaddition:mixing/biomass_from_plants
Changing the contents from this recipe is not affected ingame. The mod keeps the origenal recipe.
Yet copy paste that same recipe and name it : createaddition:mixing/biomass_from_plants2 (with changes applied) works just fine and is added to the game.

It seems the recipes are hardcoded or something

commented

I have the same issue with Create Crusher Wheels recipes that I changed through Crafttweaker (Create Tweaker). The recipes are still there after trying to delete them. Would be nice if the recipes are hard coded, a config option would be available to turn them off.

Mod Vers: 20230315b
Forge: 1.19.2 - forge 43.2.0

commented

I rather prefer the recipes NOT being hardcoded.
In addition that would be a very bad idea.

I can remove recipes with crafttweaker luckily.

commented

I was not asking to have recipes to be hard coded, It seems that I am unable to remove them using Crafttweaker. I was only asking if they were hard coded, to add a config. Going through Crafttweaker to remove this is the best way. My issue was the recipes were not being removed.

I think I found the issue with why the recipes were not being removed in Crafttweaker. Typos can hide themselves in mysterious places. Thanks for your help.

commented

Recipes are not hadrcoded, however i suggest using KubeJs as it is much more reliable (from my experience) and more feature-rich

commented

Custom recipes should not rely on kubejs. They should be customizable with datapacks as mojang has intended.
Your mod makes this impossible.

Edit: I don't understand why you closed this issue without fixing it.