[1.19.2] Recipes not overridden with datapack
winnetrie83 opened this issue ยท 5 comments
I'm using this mod in my modpack and for that i need to change some recipes.
Yet for some reason this mod won't accept any changes.
Haven't had this issue for any other mod i used yet.
For example the recipe: createaddition:mixing/biomass_from_plants
Changing the contents from this recipe is not affected ingame. The mod keeps the origenal recipe.
Yet copy paste that same recipe and name it : createaddition:mixing/biomass_from_plants2 (with changes applied) works just fine and is added to the game.
It seems the recipes are hardcoded or something
I have the same issue with Create Crusher Wheels recipes that I changed through Crafttweaker (Create Tweaker). The recipes are still there after trying to delete them. Would be nice if the recipes are hard coded, a config option would be available to turn them off.
Mod Vers: 20230315b
Forge: 1.19.2 - forge 43.2.0
I rather prefer the recipes NOT being hardcoded.
In addition that would be a very bad idea.
I can remove recipes with crafttweaker luckily.
I was not asking to have recipes to be hard coded, It seems that I am unable to remove them using Crafttweaker. I was only asking if they were hard coded, to add a config. Going through Crafttweaker to remove this is the best way. My issue was the recipes were not being removed.
I think I found the issue with why the recipes were not being removed in Crafttweaker. Typos can hide themselves in mysterious places. Thanks for your help.
Recipes are not hadrcoded, however i suggest using KubeJs as it is much more reliable (from my experience) and more feature-rich