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Accumulator changes

T3sT3ro opened this issue ยท 2 comments

commented

Make accumulator a passive network element with only one connector (two connectors logic is too cumbersome).

  • When there is more energy than needed in the network - accumulator is charging
  • When there is not enough energy in the network, the accumulator should discharge stored energy.
  • When accumulator is powered by redstone signal it should not discharge (but it should always charge)
  • Charging/discharging accumulator should produce some particles or change texture to give some info about what's happening.
  • Integrate showing accumulator capacity and stored energy into engineering goggles as KFET - Kilo-FE-Tick as an analogy to KWH. Also show in the tooltip accumulators charge and discharge rate.
  • Be able to pickup charged accumulator
  • Be able to read with comparator energy stored / capacity of accumulator
commented

1-2 is hard to implement and get working of blocks from other mods.
3 Use a Redstone Relay.
4 Maybe in the future
5 was added in 20210625a.

commented

1-2 is not currently possible, I'm planning to rework the energy system which could enable this.
3 could be done
4-5 would require additional networking syncing with the client. If I figure out a performant way to do this I will.
6-7 are already features