Accumulator changes
T3sT3ro opened this issue ยท 2 comments
Make accumulator a passive network element with only one connector (two connectors logic is too cumbersome).
- When there is more energy than needed in the network - accumulator is charging
- When there is not enough energy in the network, the accumulator should discharge stored energy.
- When accumulator is powered by redstone signal it should not discharge (but it should always charge)
- Charging/discharging accumulator should produce some particles or change texture to give some info about what's happening.
- Integrate showing accumulator capacity and stored energy into engineering goggles as KFET - Kilo-FE-Tick as an analogy to KWH. Also show in the tooltip accumulators charge and discharge rate.
- Be able to pickup charged accumulator
- Be able to read with comparator
energy stored / capacity
of accumulator
1-2 is hard to implement and get working of blocks from other mods.
3 Use a Redstone Relay.
4 Maybe in the future
5 was added in 20210625a.