Found the reason for old crash in liquid blaze burner code
pollyzoid opened this issue ยท 0 comments
The reason for an old crash (#366) is likely due to a missing return
statement in liquid blaze burner's burningTick
. Means the if
statement supposed to prevent .get
on an empty recipe cache is only run if remainingBurnTime < 1
. Probably should be fixed and the try-catch workaround removed.
I just noticed this while browsing (props for the comment next to the workaround) and figured I should mention it.