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Found the reason for old crash in liquid blaze burner code

pollyzoid opened this issue ยท 0 comments

commented

The reason for an old crash (#366) is likely due to a missing return statement in liquid blaze burner's burningTick. Means the if statement supposed to prevent .get on an empty recipe cache is only run if remainingBurnTime < 1. Probably should be fixed and the try-catch workaround removed.

I just noticed this while browsing (props for the comment next to the workaround) and figured I should mention it.