Create: Addon Compatibility

Create: Addon Compatibility

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Create: New Age, Crafts and additions, and TFMG compat

ArizTheGamer opened this issue ยท 2 comments

commented

Feature:
Since Create: New Age, TFMG, and Crafts and additions adds their own ways to generate electricity, i just want it so a specific power generation mod is used. TFMG's cables are cool to keep, especially because it explodes at high voltages, but new age and C&A wires are kind of conflicting.

My suggestion is to unify this power generation to New Age or TFMG(C&A kind of sucked because its a single magic block that converts RPM to FE), however, personally i liked New age more because its efficiency is customizable via datapacks. Also, the wires needs to be unified, for this one, i think it's best to use C&A wires because they have a redstone component that has something to do with electricity, iirc it allows voltage to pass through when powered.

commented

Thanks for the suggestion and detailed explanation! Adding compatibility between these mods is complicated and will take some time. I will try my best.

commented

Create: New Age is making many breaking changes in v1.2, so even if I add compatibility right now, it will break when v1.2 releases. I will work on this when v1.2 releases.