The descriptions of creeper explosion damaging environment and entities are swapped in forge config
Nurdoidz opened this issue · 1 comments
When configuring the mod on Forge, if the player only looks at the comments and not the actual keys, they may set the wrong settings. Very minor issue. Mods like Configured will parse comments as tooltips:
plus.dragons.creeperfirework.forge.misc.ConfigurationForge
class, lines 24–27:
CREEPER_FIREWORK_HURT_CREATURE = builder.comment("Will the active-explosion firework destroy nearby environment just like creeper normally exploding?")
.define("CREEPER_FIREWORK_HURT_CREATURE", false);
CREEPER_FIREWORK_DESTROY_BLOCK = builder.comment("Will the active-explosion firework effect hurt nearby creature?")
.define("CREEPER_FIREWORK_DESTROY_BLOCK", false);