Creeper Spores

Creeper Spores

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Suggestion: add NBT tag to determine if a creeper will let of spores

Nathan22211 opened this issue ยท 2 comments

commented

this NBT (I'd probably use {giveSpores:(0 or 1)b} will be set to 0 on entities that extend the creeper AI that have their AI turned of via NBT (yes no AI creepers still give creeper spores)

commented

So this is basically a suggestion for modpack makers and command users right ? The goal would be to control spore release for individual creepers ?

commented

pretty much, otherwise datapack made explosives that use creepers would be spawning creeperlings