ConnectedTexturesMod for Fabric

ConnectedTexturesMod for Fabric

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Beacons not connecting properly

edwloef opened this issue ยท 2 comments

commented

Using Simple CT resource pack
Screenshot from 2021-07-13 20-19-04

commented

This is the fault of vanilla or the resource pack, however you want to look at it. Those quads are not assigned to cullfaces, so they render regardless of if there's another beacon on that side or not. I can release an update for Simple CT that fixes this, though.

commented

Personally I would prefer for beacons not to connect at all :P but that's just me