Biome-Selective models
Drullkus opened this issue ยท 2 comments
requested by user Titus Armillius on mmd discord.
I'm thinking we should have models that'd change based on a biome, based on a similar filter system like we had for EDGES
and EDGES_FULL
. Maybe in the ctm
bracket in the model.json
This could be handled under #50 (Implementation will differ from my suggestion in the ticket). A texture could be proxied to another when within a certain biome. The latest suggested implementation is for a multipart-esque form, where multiple proxies for multiple conditions could be defined. A texture could have metadata for a ctm texture, but also proxies to differing ctm textures when biome predicates are met.