[1.15.x-1.16.x] UV's on non-block models is messed up when using texture with CTM metadata
nikita488 opened this issue ยท 0 comments
Test resource pack (Use Emerald to test my model):
Test.zip
Without mcmeta file:
With mcmeta file:
Also, it seems that translucency of overlay texture is missing too as you can see on the second screenshot.