ConnectedTexturesMod

ConnectedTexturesMod

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[1.15.x-1.16.x] UV's on non-block models is messed up when using texture with CTM metadata

nikita488 opened this issue ยท 0 comments

commented

Test resource pack (Use Emerald to test my model):
Test.zip

Without mcmeta file:
2020-08-08_12 14 59
With mcmeta file:
2020-08-08_12 14 26
Also, it seems that translucency of overlay texture is missing too as you can see on the second screenshot.