Culinary Construct (Forge/Fabric/Quilt)

Culinary Construct (Forge/Fabric/Quilt)

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[1.15.2] Certain modded breads added via config still aren't allowed in the bread slot?

Coffe-e opened this issue ยท 5 comments

commented

Versions (Be specific, do not write "latest"):

  • Culinary Construct: 2.0.0.1
  • Forge: 31.2.19

Observed Behavior: Putting specific modded breads in, that would be allowed with a config set for said bread (ex: Honey bread from Buzzier Bees, or Cornbread/Sorghum/Banana/Zucchini bread from Simple Farming), still does not let them be used within the bread slot.

Expected Behavior: The bread would fit into the bread slot, and be able to be used.

Steps to Reproduce:

  1. Put a modded bread listed into the "additional bread items" config, such as buzzier bees' honey bread.
  2. Attempt to put it within the bread slot after restarting the game/world.
    ...

Crash Log: Please use a paste site like hastebin.
N/A

Additional Notes: Oddly enough, Barley and Oat breads from simple farming both work fine with the config

commented

You say you're on 1.15.2? The 1.15.2 version doesn't have an additional bread items config, those are handled by data packs now using the bread item tag. Are you using the culinaryconstruct-server.toml config file?

commented

Ah, thank you!

commented

oh, that's odd. It's probably a remnant of an older version i had then.
also, i'm using a culinary construct CFG file. From what i've used every setting besides the "additional bread items" works, oddly enough even if it is an older config, so I guess i just never noticed it

commented

Yeah, seems that config was actually doing nothing, i'd like to ask a question if you're up for answering while you're here though.
How would I go about handling adding modded breads with datapacks? Is there already a resource I can go to for said datapacks, or would I have to make them myself?

commented

I will mention that modders can easily add the necessary tags to their bread, so I'd first recommend going to developers and suggest they add their food to the bread tag for automatic compatibility when you encounter one that doesn't work. In the meantime, or if they don't respond, you'd have to make those data packs yourself.