
Curios Inventory rendered below EMI's
JohnGoten opened this issue ยท 1 comments
As you can see, using the Vanilla theme for the left when positioned like so, Curios is unable to be correctly displayed in full as showcased by the first of the two screenshots. (second being my settings)(AE2 used to have the head slot available although same behavior even standalone)
Having discussed this matter with a few folks on the EMI discord it very much came apparent that other than Curios at least automatically moving any entries which would occupy the space out of the way, for some reason to render at least with the transparent inventory background rather than in front.
Unlike the AE2 terminals. (minus the arrow buttons which may be on EMI this time)
Nevertheless unless I were to use either Transparent or Modern theme (although the Modern's will have its transparent layers also rendered above Curios') I am forced to run wider margins, specifically 34 for at least the left side, not exactly ideal for all intents and purposes.
As suggested by the people involved in the conversation (abbie and Kat to be precise), there may be at least two potential solutions to this:
- (a) similarly to AE2 move the Curios inventory up a few layers to be above EMI's (which honestly should be done either way) or
- (b) set an actual exclusion zone that'd automatically push both sidebars accordingly, at best to an extend that leaves a perfect gap between EMI sidebar, Curios inventory and the player's using the default margins of 2 (I know mine are set to at least 4 but that's personal preference more than anything) resulting in what screenshot No. 4 looks like