
Two bugs & config suggestion perhaps?
Jusey1 opened this issue ยท 2 comments
I wanted to report two quick bugs real quick...
1st: The "Curse of Blindness" doesn't count as a curse (the text for it isn't red and it isn't counted as a curse by another mod I use in my pack).
2nd: The "Curse of Fragility" plays the armor breaking sound when it activates, which I assume is intentional but the sound being played is super loud for EVERYONE near the user. My friend had it on and I was able to hear it super loud in my own ears when I was like 40 to 50 blocks away from him. I am probably gonna just add this sound to my resource pack as a mute sound anyways but I felt like I should add it here.
Lastly: I wanted to ask if we will ever get a config file for this mod to disable specific curses? Some of the curses are pretty useless like "Curse of Ruin" or just weak in general like "Curse of Fading" so I would like to be able to disable them as these curses will not play well with other mods in some cases.
Thanks for the bug reports. Both of the issues you've mentioned have now been fixed. As for the config, as for 1.13.x+ Forge has mandated that mods can not provide configs to turn content on/off. There may be other mods or tools you can use to remove them from the enchantment table though.