[BUG] 1.18 animation a bit laggy
twinberrycheesecake opened this issue ยท 3 comments
Version
- cem 0.7.0
Describe the bug
animation seems to be delayed by like 2 seconds
also when an animation starts it spazzs a bit
most notable parts were legs and arms
it doesn't happen on 1.17.1 (cem 0.6.4) or 1.18, 1.17.1, and 1.16.5 optifine
here is my animation for villagers
all the bones are child of "body" bone
"tail.rx": "sin(age / 9) / 18 + 1.57",
"tail.ry": "- sin(limb_swing) / 2.5",
"left_leg2.rx": "left_leg.rx",
"right_leg2.rx": "right_leg.rx",
"headbone.rx": "torad(head_pitch)",
"headbone.ry": "torad(head_yaw)",
"right_ear.ry": "abs(min(sin(age / 8) - 2 * cos(age / 8) - sin(age / 12) + cos(age / 12) + 2, 0)) / 4",
"left_ear.ry": "abs(min(sin((age + 100) / 8) - 2 * cos((age + 100) / 8) - sin((age + 100) / 12) + cos((age + 100) / 12) + 2, 0)) / -4",
"rightleft_ear.rx": "(1 - health / max_health) * 0.34",
"left_ear.rx": "(1 - health / max_health) * 0.34",
"right_arm2.rx": "left_leg.rx + 7",
"left_arm2.rx": "right_leg.rx + 7"
also in case of zombie villagers, arms worked differently from cem 0.6.4 or optifine
arms were rotated so I had to change the values to look similar to other platforms
"right_arm2.rx": "right_arm.rx + 1.3", -----> had to change from 0.2
"left_arm2.rx": "left_arm.rx + 1.3", -----> had to change from 0.2
"right_arm2.ry": "right_arm.ry + 0.2", -----> had to change from 0.1
"left_arm2.ry": "left_arm.ry - 0.2" -----> had to change from 0.1
Expected behavior
no delay
Desktop:
- OS: windows 10
- Java Version: 17.0.1
- Minecraft Version: Minecraft 1.18 Fabric 0.12.12 no other mods
Additional context
also happens when with all the performance mods like sodium, lithium, ferritecore and stuff installed
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 14 days. Thank you for your contributions.
that's interesting, there's literally no change in the code to render those animations
maybe Mojang changed something about entity rendering I'm unaware of? or there's something different with your installation?