[BUG] Creeper Overhaul models walk 'inside' the ground
MeeniMc opened this issue ยท 6 comments
Version
0.7.0-1.18.2
- I am using the latest version of CEM
Describe the bug
When using the 'Creeper Overhaul' resource pack, creepers walk 'in the floor' rather than 'on the floor'. Rest of the mob geometry appears correct.
Link to resource pack: https://www.curseforge.com/minecraft/texture-packs/creeper-overhaul
Expected behavior
Mobs should walk on the ground rather than in the ground.
Screenshots
Desktop (please complete the following information):
- OS: Win 10
- Java Version: graalvm-ce-java17-21.3.0
- Minecraft Version: 1.18.2
Additional context
To enable the 'per-biome' creeper models to load at all, you will also need EntityTextureFeatures
https://www.curseforge.com/minecraft/mc-mods/entity-texture-features-fabric
Having the same issue with the Cute Mobs Models resource pack. Some models are offset into the ground, others aren't.
Additionally, on hostile mobs such as zombies and skeletons, the head animation is bugged, their head "spins" horizontally very fast.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.
Fuck you bot. Unstaled. hehe
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.
Actually it's probably a duplicate of #38