Custom Entity Models (CEM)

Custom Entity Models (CEM)

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[BUG] Creeper Overhaul models walk 'inside' the ground

MeeniMc opened this issue ยท 6 comments

commented

Version

0.7.0-1.18.2

  • I am using the latest version of CEM

Describe the bug

When using the 'Creeper Overhaul' resource pack, creepers walk 'in the floor' rather than 'on the floor'. Rest of the mob geometry appears correct.

Link to resource pack: https://www.curseforge.com/minecraft/texture-packs/creeper-overhaul

Expected behavior

Mobs should walk on the ground rather than in the ground.

Screenshots

Desktop (please complete the following information):

  • OS: Win 10
  • Java Version: graalvm-ce-java17-21.3.0
  • Minecraft Version: 1.18.2

Additional context

To enable the 'per-biome' creeper models to load at all, you will also need EntityTextureFeatures
https://www.curseforge.com/minecraft/mc-mods/entity-texture-features-fabric

commented

Still present in 0.7.1

commented

Having the same issue with the Cute Mobs Models resource pack. Some models are offset into the ground, others aren't.

Additionally, on hostile mobs such as zombies and skeletons, the head animation is bugged, their head "spins" horizontally very fast.

2022-03-24_17 57 31
2022-03-24_17 58 51

commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.

Fuck you bot. Unstaled. hehe

commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.

commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.

commented

Actually it's probably a duplicate of #38