Custom Entity Models (CEM)

Custom Entity Models (CEM)

5M Downloads

[BUG] issue with horse leg positions

dbrighthd opened this issue ยท 7 comments

commented

Version

I am using the latest version of CEM

Describe the bug

horse legs are at the centerline

Expected behavior

they should appear seperated

Screenshots

Please post screenshots of what the model looks like in this mod and in Optifine
2021-08-19_17 38 22
(it looks normal in optifine)

Desktop (please complete the following information):

  • OS: Windows 10
  • Java Version: 16JDK
  • Minecraft Version: 1.17.1

Additional context
https://www.curseforge.com/minecraft/texture-packs/creatures this pack (ran through the converter)

Add any other context about the problem here.

commented

This is what the jem file looks like in Blockbench (I took the liberty of using of the pack's provided horse textures):
image

Therefore, I'm going to mark this as "working as intended".
Just move the legs into their proper positions and it should work fine.

commented

oops i mean to say i converted it by renaming the files

commented

but it might be a bug in the way that optifine handles the legs, and that optifine bug might not be present in this mod

(according to my friend who made the horse model)
image

commented

Ran through what converter?

commented

That could definitely be it; I'll test it out when I can, as I'm currently away from my computer

commented

and just for more info: the baby horse's legs seem fine
2021-08-19_18 04 25

commented

That makes me believe it's probably an optifine thing...
If you open the model in Blockbench, does it look normal?