Custom Entity Models (CEM)

Custom Entity Models (CEM)

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[BUG] Broken armor using custom entity models for humanoid models

Simple205 opened this issue ยท 3 comments

commented

I am using the latest version of CEM

Description

When using a custom model for zombies, zombie villagers, all skeletons, zombified piglins, and all piglin types the armor breaks. I used an unchanged template from block bench to demonstrate this. (No other mods except for cloth config and complete config are installed)

Expected behavior

Armor displays properly

Desktop

  • OS: Windows 10
  • Java Version: Version 8 Update 321 (build 1.8.0_321-b07)
  • Minecraft Version: 1.19

Screenshots

Vanilla model with no JEM Folder

image

Custom entity model using an unchanged template from block bench

image

commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.

commented

This issue has been automatically closed due to it being stale for 28 days. Thank you to everyone who contributed.

commented

The "mirrortexture uv" setting is not correctly configured in CEM. It should flip only the texture of the entity model, but also flips the armor model.