Custom Entity Models (CEM)

Custom Entity Models (CEM)

5M Downloads

[BUG] Some entities from SixFootBlue's Player Villager resource pack don't load their models and textures correctly

SatDog92 opened this issue ยท 2 comments

commented

Version

  • [0.7.1] I am using the latest version of CEM

Describe the bug

Some entities using CEM from SixFootBlue's Player Villager resource pack do not load properly with this mod, retaining the original models instead. The involved entities like Witches and Vindicators. They work properly in Optifine used with Vanilla. Still, in the latest.log file, there are multiple error warnings regarding models not loading and UVs not being specified, as if this mod was lacking some features that are present in Optifine. Another problem is that some faces, the ones facing up-down in particular, are not UV mapped correctly, as if they were flipped, whereas they are displayed correctly in Optifine.

Expected behavior

CEM villager models should work as they do in Optifine. While it might also be a problem with the resource pack's implementation, it's also true that this mod loaded with Optifine works as intended, so i suspect this mod lacks parity with Optifine regarding some functionality this pack uses. The textures should also display correctly with correct UV maps as in Optifine

Screenshots
This mod: https://user-images.githubusercontent.com/56725716/186914430-91ea7fa7-2eb6-46cb-9f70-a9d040276a3a.png
Optifine on Vanilla https://user-images.githubusercontent.com/56725716/186915282-ca2f9fd7-4bee-4cd5-86a1-35a785e57454.png

UV map problems in vanilla (using textures i created): https://user-images.githubusercontent.com/56725716/186981174-37ef0c68-bd49-4e48-8065-e935f9b64361.png
Correct UV map in Optifine (same texture with a different color palette): https://user-images.githubusercontent.com/56725716/186981963-11cbba3d-55f4-4809-b304-5d9104940a7b.png

Desktop

  • OS: Windows 10 Home 64 bit
  • Java Version: Version 8 Update 341 (build 1.8.0_341-b10)
  • Minecraft Version: 1.19.2

Additional context

I first noticed this using Quilt and thought it would be a mod conflict, but this happen on Fabric as well, no other mods installed (except the ones required to make these resource packs work). I also set the "use_optifine_folder" option to "true". I also changed the resource pack's pack format to 9 in order to make it work on MC 1.19.2, and it works fine. The different random textures between the versions are the result of the Entity Texture Features mod that has a different RNG from Optifine. The last two textures are from custom textures i created for personal usages, not directly from the said resource pack. The logs:
Mod log: Mod latest.log
Optifine on Vanilla Log Optifine latest.log

commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.

commented

This issue has been automatically closed due to it being stale for 28 days. Thank you to everyone who contributed.