General Suggestions
Drullkus opened this issue ยท 0 comments
I love the mod so far! I just have a few suggestions... Some of them might be ridiculous, some might be useful, take your pick. :)
- Creative item to prevent rejection and death by loss of humanity
- Creative power vender (vs the creative capacitor)
- Shield Generators (Uses low power passively, uses lots of power when charging)
- Cool down after damage before charging?
- Different damage types as well? If so, perhaps it will strongly resist against a damage type but will be like paper against others. No overlap is allowed.
- Diffusion: Fire Damage
- Compression: Explosion Damage
- Repulsor: Ranged Damage
- An index of all parts installed in the GUI.
- When I died, I didn't drop the parts I had on me. Is this because of keepInventory?
- If this is the case, maybe have players re-spawn with the parts on them if keepInv is on.
- The ability to move HUD components around. This is one of the parts of Draconic Evolution that I actually like that isn't related to breaking the game balance.
- Electric-based weapons that deal more damage to armored and augmented targets than naked?
Lastly... I plan on asking iChun about his Sync mod. It's GPL but it might be great for hot swapping augmentation load outs.