Cycling paintings causes them to revert to the 'kebab' painting on chunk reload.
whyisitatoz opened this issue ยท 1 comments
Information
Minecraft version: 1.19.2
Modloader: Forge
Forge version:43.2.0
Environment: Singleplayer
Mod name: Cycle Paintings
Mod version: 3.0
Description
After placing multiple paintings of different sizes, I cycled them using the mechanic this mod provides. After I closed and reopened the world all the paintings had reverted to the 'kebab' painting. I tested this further by just placing a painting and not cycling it, then reloading the world and found that it did not convert into the 'kebab' painting. This also occurs if the chunks are unloaded by going far away and then returning. I believe the painting cycling is causing an error when saving that results in the cycled paintings reverting to the default? 'kebab' painting.
Thanks for opening the issue! Really appreciate it, as I've missed this during local testing. This has been fixed in version 3.1 of Cycle Paintings, apologies for the inconvenience.
https://www.curseforge.com/minecraft/mc-mods/cycle-paintings/files