Different healing campfire settings not working properly
Jadan1213 opened this issue ยท 1 comments
Minecraft version: 1.20.1
Modloader: Forge
Forge version: 47.2.17
Environment: Multiplayer
Mod name: Healing campfires
Mod version: 5.3
Question
I tried adjusting the parameters for the healing campfire, but all i'm getting is the regen effect flashing for a second, and going away. i added the default entries in the commented area so i would know what i changed them from.
{
// How often in ticks the mod checks for campfires around the player. 1 second = 20 ticks, so by default every 2 seconds.
// min: 1, max: 1200, default 60
"checkForCampfireDelayInTicks": 60,
// The radius around the campfire in blocks where players receive the regeneration effect.
// min: 1, max: 64, default: 16
"healingRadius": 32,
// The duration of the regeneration effect which the campfire applies.
// min: 1, max: 600, default: 60
"effectDurationSeconds": 20,
// The level of regeneration which the campfire applies, by default 1.
// min: 1, max: 50, default: 1
"regenerationLevel": 2,
// When enabled, the campfire heals passive mobs around where the radius is half the width of a bounding box.
"healPassiveMobs": true,
// When enabled, hides the particles from the regeneration effect around the campfire.
"hideEffectParticles": true,
// When enabled, the campfire only has an effect when the block is lit up.
"campfireMustBeLit": true,
// When enabled, the campfire only has an effect when the block is signalling.
"campfireMustBeSignalling": false,
// When enabled, the mod will work with normal campfires.
"enableEffectForNormalCampfires": true,
// When enabled, the mod will work with soul campfires.
"enableEffectForSoulCampfires": true