Fixed Anvil Repair Cost is not working for its intended purpose, and is also capping the repair amount
CrimsonCuttle opened this issue · 3 comments
Information
(you can remove whatever is not applicable)
Minecraft version: 1.21
Modloader: Fabric
Fabric loader version: 0.15.11
Environment: Multiplayer
Mod name: Fixed Anvil Repair Cost
Mod version: 3.3
Question
I have FARC on my server, and set the config in fixedanvilrepaircost.json5 so that "repairCostLevelAmount" is set to 0, and yet still repairing items on my anvil is costing levels. Also, even with an entire stack of resources, for some reason items will remain with incomplete durability, which seems wrong. How can I fix this?
You can't set it to 0, I believe the config range specifies 1-100 something right? This is because a value of 0 means something else in the events it uses.
I can look into adding free repairing as a feature
Oh the minimum range is 0 I see, 🤔. I'll look into it, thank you for opening the issue