Cyclops Core

Cyclops Core

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[1.20]Server Crash due to Long Tick Time

windy664 opened this issue · 3 comments

commented

Issue type:

  • 🐛 Bug

Short description:

The server crashes due to a single server tick taking 60 seconds, which is significantly longer than the expected maximum tick time of 0.05 seconds. This results in a ServerHangWatchdog error.

Steps to reproduce the problem:

1.Start the Minecraft server with the relevant mods installed
2.Wait for a while or perform certain actions

Expected behaviour:

the server should be able to handle ticks within the maximum allowed time of 0.05 seconds, and should not crash due to a ServerHangWatchdog error.


Versions:

  • This mod: 1.18.6
  • Minecraft: 1.20.1
  • Forge: 47.1.3

Log file:

crash-2023-07-16_19.40.53-server.txt

commented

Thanks for reporting!

commented

The stacktrace is just showing a chunk being loaded. Nothing special that ID is doing there.
Your machine may just be overloaded due to insufficient RAM.
Also, I see there's a mixin on the Level class, which might indicate another mod messing with chunkloading, and causing this issue.
I recommend removing mods to see which mod is causing the issue.

commented

Reference in new i

移除哪个mod???