Crash breaking Integrated Dynamics battery
ZephaniahNoah opened this issue ยท 4 comments
I don't know where I should report this but it says CyclopsTileEntity in the crash report. I connected an Energy Battery to some CoFH leadstone flux duct, realized that they can't pull energy from it, and broke it. The game immediately crashed.
crash-2017-11-01_13.43.55-client.txt
Also I have a question if anyone could answer... Why can't I pull RF from Energy Batteries? I've tried various types of RF cable from different mods. None work.
Ah, that rendering bug before blocks are loaded again...
You should be able to pull from batteries though. Which ones specifically do not work?
I tried both Hardened and Leadstone Fluxducts as well as Basic Universal Cable from Mekanism.
@rubensworks Same issue when setting stuff to "0"(air) with world edit:
https://gist.github.com/DeadSix27/53a1d18dae6a695d3ec68de6dd1da637
Fixed in CyclopsMC/IntegratedDynamics@76fd288