/dank/null

/dank/null

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Null clears on upgrade

KindarConrath opened this issue ยท 16 comments

commented

I noticed that if I have been using a Null cube and I decide I want it bigger, upgrading wipes the inventory.

It would be nice to keep the inventory when upgrading, maybe allow a self craft MKII->MKII to clear the item if desired

commented

That is how it's supposed to function..i'll look into it, thanks for reporting!

commented

if its actually a bug (not a feature suggestion) then I will do a bit of info reporting!

MC 1.12.2
FV: 14.23.0.2531
DN: 1.0.13

in DW20 1.12.2 pack
tested on a server

in SP worked fine - testing again on server

commented

nvm, tried again, can't duplicate... not certain what happened

commented

issue is intermittent, usually upgrades just fine, rarely wipes inventory

commented

looking at the code..it should never work lol..I didn't implement that in 1.12..i'll get it figured out..thanks again :)

commented

np, i'm still doing some research, I think I have found it, just doing some testing in an isolated instance

commented

ok, clicking on the result box+panes->upgrade works
SHIFT+clicking on the result box+panes-SHIFT>upgrade clears inventory

tested in instance with JUST DN & JEI

commented

erm..I don't quite understand lol possible you can make a gif/recording of this happening? (ShareX is an awesome program for this if you don't have one)

commented

will do

commented

just reproduced it..VERY weird..it seems the event doesn't fire when shit-clicking out of the result slot..I'll have to hack something in to get that to function properly

commented

darn, and I downloaded & learned how to use ShareX, created a GIF just for you!

commented

the event does get fired, but I think I know what's going on..this is a good find..I'll have to implement a custom recipe for this..thanks for all of your help :)

commented

NP, glad I could help :) I love bug hunting!

commented