Integrated Crafting can't see >64 items when setting up crafting job
N1ghthauq opened this issue ยท 1 comments
Software Versions:
- Minecraft: 1.19.2
- Forge: 43.2.3
- Dank Storage: 1.19.2-5.1.4
- Cyclops Core: 1.19.2-1.17.4
- Common Capabilities: 1.19.2-2.8.3
- Integrated Dynamics: 1.19.2-1.14.7
- Integrated Tunnels: 1.19.2-1.8.18
- Integrated Terminals: 1.19.2-1.4.2
- Integrated Crafting: 1.19.2-1.0.26
Expected Behavior:
When starting a massive crafting job it should see the available resources, allowing me to start the crafting job.
Inventory using vanilla chest as storage:
https://imgur.com/vltY17k
Crafting check:
https://imgur.com/lqkob5U
Build:
https://imgur.com/xqeZ3fV
What is actually happening:
Crafting jobs are limited to ones which the ingredients for the recipe are less than a stack in any slot of the recipe.
Inventory using dank as storage:
https://imgur.com/AeQFyhZ
Crafting check:
https://imgur.com/UUZP2kS
Build:
https://imgur.com/1lsqpov
Sophisticated storage has oversized stacking, but is able to present the whole stack to the crafting job somehow. Might be related to how the items are stored in memory/storage.
I would love to help with this in anyway, let me know if there is more information I can gather for you.