Minions are unkillable with /kill
revfw16 opened this issue ยท 3 comments
Hello there!
Your mod is on a modpack called "Arcadia [RPG]" Which, has official multiplayer server on which i am opped
Sadly someone spawned a doppleganger in the spawn of the server.
The command that i used to try and kill the boss was the following:
/kill @e[type=darkdoppelganger:dark_doppelganger]
Tho it did kill the main boss, the minions did not disapeared
Found a fix :
Command was
/data modify entity @e[type=darkdoppelganger:dark_doppelganger,distance=..128,limit=1] Health set value -1.0f
Hello I also found this same loophole for minions to not die, I have fixed 1.21 version I plan to fix 1.20 asap with same fix !
Hello I also found this same loophole for minions to not die, I have fixed 1.21 version I plan to fix 1.20 asap with same fix !
Many Thanks !