Dark Doppelganger : Final Boss

Dark Doppelganger : Final Boss

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Attacks not changing by phase

Sw1ssCake opened this issue ยท 4 comments

commented

Whenever the doppelganger is defeated, the attacks don't change from phase 1. The only attacks I've seen are:

  • Guided bolt
  • Blood blade thingies
  • Gust
  • Burning dash
  • Minion spawns (phase 3, please make this configurable where you can turn this off btw)
  • Blight
  • Teleport
  • Blood needles
    I also never hear any ambient sounds. Are these not programmed yet or is there an issue? This is for 1.20.1 btw
commented

All sounds are canceled when he is summoned. If you want stronger attacks set hard mode to true in config

commented

in latest version i made the minions/clones a lot more rare and way less. try it out

commented

k its good now!

commented

I just think it'd be better if he had more variety of spells per phase normally rather than being locked into an extremely hard version.