Attacks not changing by phase
Sw1ssCake opened this issue ยท 4 comments
Whenever the doppelganger is defeated, the attacks don't change from phase 1. The only attacks I've seen are:
- Guided bolt
- Blood blade thingies
- Gust
- Burning dash
- Minion spawns (phase 3, please make this configurable where you can turn this off btw)
- Blight
- Teleport
- Blood needles
I also never hear any ambient sounds. Are these not programmed yet or is there an issue? This is for 1.20.1 btw
All sounds are canceled when he is summoned. If you want stronger attacks set hard mode to true in config
in latest version i made the minions/clones a lot more rare and way less. try it out