Thaumcraft Pechs and Player Traps
shadeaux83 opened this issue ยท 5 comments
A server I am on just crashed and based on the crash report it sounds like Dark Utilities Player Traps don't like Thaumcraft Pech mobs, or the other way around. Just wanted to mention it in case that is, in fact, an issue.
Sure thing. Thank you.
https://pastebin.com/U0HCNvQE
Thanks for providing the crash info. This looks like an issue with Thaumcraft itself, and likely isn't related to any other mod. Specifically, it looks like the Pech AI is being accessed and updated in a way that is not thread safe. This is related to the Pech being update ticked, rather than the Pech being killed or damaged. An alternative possibility is another mod on the server is accessing the AI in a non thread safe way.
I've set up a server with Thaumcraft and am going to let a pech farm with command blocks run for a few hours to see if I can get any additional information, or find a reliable way to reproduce the issue.
Thanks for the report. Could you please ask whoever runs the server to send me a crash report. There is no obvious reason why this would happen and I would need the crash log to fix it appropriately.
So I left a setup running for 18h35m on my server, it was spawning ~84 pechs a second and killing them on player plates. There were no crashes, so I think it's safe to rule out Dark Utils completely. This is either an issue with Thaumcraft itself, or some other mod that is accelerating mobs, like a watch of flowing time or acceleration wands that affects entities. Sorry I couldn't be more helpful in tracking it down.