[7 Days to Mine]

[7 Days to Mine]

351k Downloads

Conflict between this mod and Vic’s Modern Warfare mod

StuffsManCodes opened this issue · 0 comments

commented

Whenever I try booting this with the latest version of Vic’s Modern Warfare, it crashes in the later loading stages. I asked for help in the discord and found what was causing the problem. Because of either VMW or this mod, there were two entries of a soldier entity that were getting mixed up. Here is my crash log:
crash-2025-01-04_17.30.21-client.txt
Because of the troubleshooting between me and a helpful mod in the discord, we (they) found that the problem was in the stat for killing a soldier. Nuparu00, when you read this, I would also suggest looking in the discord as the steps we took to fix the problem are more in depth there. As of now, I know that this mod is not compatible with any version of VMW, but is with Modern Warfare Cubed, an official fork of it. The specific stat is: "id Stat.KillEntity.Soldier” As I understand it, the issue is when checking for killing a soldier in 7tdm, it checks if “a” soldier was killed, instead of “this mod’s” soldier was killed. One more thing Nuparu, if you need a more in depth explanation, ask Drekihlatha on the discord. I’m no code genius, so they should be able to help more.