Debugify

Debugify

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[Bug] Death Sounds Playing Twice (MC-105068)

Pie-Not-Lie opened this issue ยท 3 comments

commented

Bug Description

If MC-105068 is fixed, killing an entity (zombie, pig, guardian, etc.) plays the mob's death sound twice.

How to Reproduce?

  1. Go to the config
  2. Make sure MC-105068 is set to fixed
  3. Enter a world
  4. Kill any entity with a death sound

Expected Behavior

Mob death sound should only play once on death.

Version

1.21+1.0

Fabric/Quilt Loader Version

0.15.11

Logs or additional context

No response

Has not been reported.

  • I made sure this bug hasn't already been reported.

Is on most update to date version.

  • I made sure I am using the most up to date fabric/quilt loader and mod version.
commented

The same issue could be triggered on 1.20.6 with Debugify 1.0 (In game 1.20.6+1.0)

commented

might be related, killing a baby zombie plays the adult zombie death sound

commented

Addition: Entities that have the tag Silent:1b play the death sound once (vanilla its silent)