
Hostile-er paradise
slovinsqui opened this issue ยท 1 comments
Feature/Idea
Add more directly damaging mobs, there might be a lack of aggresive mobs that actually deal damage instead of being a minor inconvinience
Maybe making it so they start spawning after defeating the Sun boss so you can feel there is more of a consequence since it can actually get dark, but at the same time unlocking more features on the dimension itself, maybe enabling dungeons that were previously inactive before slaying the sun god
Value of Proposition
Making the aether more difficult and adding more to it at the same time with a little piece of lore along with it
Credit
- I want to be credited for the idea.
enabling dungeons that were previously inactive before slaying the sun god
This is something we actually have planned for future content, though it will be a while before it comes to fruition.
Overall might be a good idea with the hostile mobs. We'd need to balance things out with mob spawning etc. but it can work.