[1.12] Can't save any of my settings
NovaViper opened this issue ยท 15 comments
For some reason, whenever I do try to save all of my settings (or each at a time) or override the default config. the following happens:
- The override-config files is completely blank,
- All of the entries in the keybinds files all say NONE
- None of my shaders settings are saved
I'm using v9.2.4 that runs on both 1.12 and 1.12.1
override-config file? Do you mean the overwrite-config file? It shouldn't be there, it's a way of telling the mod to reload all default options and is normally deleted automatically afterwards.
Oh, but what about the other settings? Particularly the key bind text, they all say None instead of what the keybind is
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The "NONE" you're seeing is the modifier (SHIFT, CTRL, ALT), the actual key is specified by the number in the file.
What are your "shader" settings? What mod are they from and where are they saved?
I'm using optifine for the shades, and I I don't see anything else other than NONE with the keybinds
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Optifine probably isn't supported anymore since it loads its options before the game even knows about Default Options' existence. Shouldn't be too big of a deal since Optifine doesn't allow distribution in modpacks most of the time, last I heard.
Pastebin your default options keybinds file then. I've tested it and it works fine here, so I need more information.
Here's all the files, sorry for not responding sooner
options.txt
optionsof.txt
keybindings.txt
Those files look fine to me. What, other than OptiFine settings being unsupported, is the problem?
How would I load the options saved back into the game? Say if I accidentally reset all of my settings in MC to the default
This mod is for modpack creators to bundle default settings within their modpacks. You're probably looking for something like OptionSync.
Default Options loads in the default options once on the first run (or more precisely, when there is no options.txt and no knownkeys.txt files).
Ah ok. Oh, I think Optifine is still supported, I'm going to test if the shaders work. Also, what does the override config file do and how should I use it?
It's not supported by this mod is what I meant. The overwrite-config file just tells the mod to copy all .cfg files within the defaultoptions folder to the config folder. You probably shouldn't use it at all.
Yeah, I just noticed that shaders wasn't. Also, would using the override config file be used to override all the config settings of other mods? Say, I have a certain setting that I want Doggy Talents to have, that override config would do the job to override the default settings of Doggy Talent?
The overwrite-config stuff is not properly implemented so you should just ignore it. If you want your modpack to come with a defualt Doggy Talent configuration, just put it in the config folder as normal. Default Options only handles options.txt and default keybindings at the moment.